LONDON (21st August 2017) – Square Enix Ltd., today announced they are bringing FINAL FANTASY® XV to Windows PC. Set for release in early 2018, FINAL FANTASY XV WINDOWS EDITION comes loaded with NVIDIA® GameWorks™ technology and other advanced PC features adding cutting-edge graphics and physics simulation technologies with support for NVIDIA’s capture and share tools.
SQUARE ENIX will use its cutting-edge Luminous Engine* together with NVIDIA GameWorks and other advanced technologies to make FINAL FANTASY XV WINDOWS EDITION the definitive version of the game with support for native 4K and 8K resolutions, as well as HDR10 and DOLBY ATMOS®. FINAL FANTASY XV WINDOWS EDITION boasts a wealth of bonus content from the console versions originally available through the Season Pass and free updates, while the addition of a new first-person mode allows a more immersive experience than ever before.
“With the help of NVIDIA, we are creating a stunning visual experience in FINAL FANTASY XV WINDOWS EDITION, one worthy of this beloved franchise,” said Hajime Tabata, Director of FINAL FANTASY XV at SQUARE ENIX. “NVIDIA pushes the pace of innovation in our industry, and that benefits gamers and developers alike.”
FINAL FANTASY XV WINDOWS EDITION will include the following GameWorks technology for real-time graphics and physics simulations:
- NVIDIA Flow – to create dynamic, combustible fluid, fire and smoke.
- NVIDIA HairWorks – to create dynamic, life-like hair and fur for characters, animals and monsters that inhabit the game.
- NVIDIA ShadowWorks – to enable characters to cast shadows on themselves.
- NVIDIA Turf Effects – to create dynamic grass and vegetation in the game environment.
- NVIDIA VXAO – adds depth and realism based on the physics principles shadows and light.
There is also support for both GeForce® Experience™ capture and share tools:
- NVIDIA Ansel™ an in-game photography tool that allows gamers to compose shots from any position, adjust with post-process filters, capture HDR images in high fidelity formats, and share screenshots in 360 via a smartphone, PC or VR headset.
- NVIDIA ShadowPlay™ Highlights automatically captures a gamer’s greatest gaming achievements in video and screenshot and enables seamless sharing through social channels.
FINAL FANTASY WINDOWS EDITION will be available Early 2018 for Windows PC. For more information about FINAL FANTASY XV, please visit: www.finalfantasyxv.com
Related Links:
FINAL FANTASY XV YouTube: https://YouTube.com/FinalFantasyXV
FINAL FANTASY XV Twitter®: @FFXVEN
FINAL FANTASY XV Instagram: @FFXV
FINAL FANTASY XV Facebook: https://en-gb.facebook.com/ffxv/
*About Luminous Engine
In 2012, Square Enix announced Luminous Studio, a next generation game engine. In 2016, Luminous Studio was integrated with Ebony, the proprietary engine with which FINAL FANTASY XV was developed, and evolved into Luminous Studio Pro. The PlayStation 4 and Xbox One versions of FINAL FANTASY XV were developed with Luminous Studio Pro. As development for FINAL FANTASY XV WINDOWS EDITION commenced, the engine moved another generation forward by integrating NVIDIA GameWorks technology, resulting in Luminous Engine.
About Square Enix Ltd.
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics®, and Eidos Montréal. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 135 million units worldwide; DRAGON QUEST®, which has sold over 71 million units worldwide; TOMB RAIDER®, which has sold over 60 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.
© 2016, 2017 SQUARE ENIX CO., LTD. All Rights Reserved.
MAIN CHARACTER DESIGN: TETSUYA NOMURA
FINAL FANTASY XV, FINAL FANTASY, the FINAL FANTASY logo, CRYSTAL DYNAMICS, DRAGON QUEST, SQUARE ENIX the SQUARE ENIX logo, SPACE INVADERS, TAITO and TOMB RAIDER are trademarks or registered trademarks of the Square Enix group of companies. Dolby, Dolby Atmos, are registered trademarks of Dolby Laboratories. © 2017 Dolby Laboratories, Inc. All rights reserved. All other trademarks are properties of their respective owners.
© 2017 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, Ansel, GeForce, GeForce Experience, G-Sync, HairWorks and ShadowPlay Highlights, ShadowWorks, Turf Effects and VXAO are trademarks and/or registered trademarks of NVIDIA Corporation in the U.S. and other countries. Other company and product names may be trademarks of the respective companies with which they are associated. Features, pricing, availability and specifications are subject to change without notice.
Certain statements in this press release including, but not limited to, statements as to: the benefits and impact of the partnership between Square Enix and NVIDIA, GeForce Experience tools and GameWorks technologies are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Important factors that could cause actual results to differ materially include: global economic conditions; our reliance on third parties to manufacture, assemble, package and test our products; the impact of technological development and competition; development of new products and technologies or enhancements to our existing product and technologies; market acceptance of our products or our partners’ products; design, manufacturing or software defects; changes in consumer preferences or demands; changes in industry standards and interfaces; unexpected loss of performance of our products or technologies when integrated into systems; as well as other factors detailed from time to time in the reports NVIDIA files with the Securities and Exchange Commission, or SEC, including its Form 10-Q for the fiscal period ended April 30, 2017. Copies of reports filed with the SEC are posted on the company’s website and are available from NVIDIA without charge. These forward-looking statements are not guarantees of future performance and speak only as of the date hereof, and, except as required by law, NVIDIA disclaims any obligation to update these forward-looking statements to reflect future events or circumstances.
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For further information, contact:
Alex Huhtala Brian Burke
PR and Communications Director Senior PR Manager
Square Enix Europe NVIDIA Corporation
SEJPR@eu.square-enix.com (512) 694-6106
bburke@nvidia.com